

NaturalMilitarySkill 3 - Increases Command GoodAdministrator 3 - Increased Law, Trade Income Intelligent 3 - Increased Command, Income These are a list of the most beneficial traits, message me if you want me to post the more obscure ones. It works like:īelow is a list of TRAITNAMES and the maximum number you can put after to determine the level of the trait. In order for this to work, you must have the character selected and outside of a town. As described above, the "give_trait" command works with several different traits to add to a specific character. Detailed codes for several Console Commands.The above code will create 2 units of Longbowmen in London with 3 Gold Chevrons, Level 3 armor and Level 3 weapon. Move object - move_character Ĭreate_unit "settlement or character" "unit ID" "amount (1-5)" "experience (1-9)" "armor (1-3)" "weapon (1-3)" Show current coordinates - show_cursorstat Mercenary Rocket Launcher to selected city or unit - houston Mercenary Monster Ribault to selected city or unit - george Mercenary Monster Bombard to selected city or unit - istanbul Give ancillary to specific general - give_ancillary Ĭreate unit - create_unit "" "" "" "" "[armorĮlephant Artillery to selected city or unit - roganĮlephant Rocketeer to selected city or unit - vindalooĮlephants to selected city or unit - madras Press Auto Retaliate button to automatically wins enter code at the battle scroll - auto_win Give any trait your faction can have to a specific general - give_traitĪnything in city's building queue built automatically - process_cq Get indicated amount of gold - add_money Give city more population - add_population Note: Family member names, settlement names, and other proper names must be capitalized correctly. Type one of the following case-sensitive codes to activate the corresponding cheat function. Press ~ during game play to display the console window. Note: Some of these can be accompanied with a "level number", usually ranging from 1 to 5, giving additional bonuses (or penalties). Use the following values with the "give_ancillary " code. Note: first make a backup before you start. Now go back to the game and complete a campaign mode and all of the factions will be unlocked. Cut and paste the unlockable factions to the playable nations. You will see a list of the nations you can use in the beginning, the unlockable ones and the non-playables. Open the \Data\world\maps\campaign\imperial_campaign\ descr_strat.txt file with Notepad. Just pick a city or any unit as if moving it and just open console and simple type george or any of those on this list and hit enter to get the following units
